i'm glad that Dark have a plan for agent, that will sort things up with some other matters.
i would also like to pin point that when other classes have backpack equipped or not, agent faces a problem that is: other classes taking supply right before agent came in, they wasn't aware he was near them so no one to blame, but it does hurt economy for the agent and the supply needed guys. when that happens few does share the supply with agent if have bp but not all.
i would suggest to add some kind of system that makes everyone aware that the agent is nearby and those are his supply.
1) make supplies become darker or have some kind of status change which meaning agent is in very close proximity.
OR
2) let agent have ability to mark his territory to pin point his routine on map,not active GPU like medic have but some kind of A - B C-D way points. the way points might bother others so maybe make it togglable on map with the click of buttons near the map (if those are changeable), and chat text keep notifying that agent routine has been established so others can check it when they want. or let the way points have fade out and fade in time on map, since after choosing which side to stay as agent you will probably won't move anywhere else until the end.
PS: and after reading all what i wrote here, first one actually is better idea than second. second one can be just replaced with use of chat with pings and team awareness on those, plus way points would not allow other players pick a single supply at that location even if agent is dead but team mates are too busy to notice it.
PSS: eh ,half of the text are pointless wall of text
