Beginners doing work

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Beginners doing work

Post#1 » Tue Jul 09, 2019 10:10 am

So, I've thought about how I could have Beginners do some work in BEGINNER rounds instead of just having them roam around with no purpose -- wether it's solo or not.
First of all, disable spawn of seducer, as it will already be hard enough.

Here is my suggestion:
Hybrid goes like this. At a random point it gets damaged and won't stop unless repaired against the damage until full -or- someone hacked successfully the computer and the cell regenerates everything back up.

Now, to get Beginners some work, what if air filters get randomly damaged too.
When repairing, the on-going damage stops the moment someone starts to repair it. No hack or toolkit needed. The building will slowly regenerate health back as well (but the beginner doesn't really have to notice that).

This gives beginners work to do.

To make it not so punishing, some air filters should be immune to this and immune to any aggro of zombies. Like the one in caves or near lz.

What do you think?
I remember back in 2015 when the Agent was op... Rest in supplies, my friend.

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Re: Beginners doing work

Post#2 » Mon Jul 15, 2019 11:38 pm

As long as beginners are able to handle lots of Zombies I'd rather try adding more of them first. Killing weak enemies is simple and fun.
Besides, more enemies means more facilities breaking down, so it's not far from what you suggested.

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