Hand weapons feedback after update 0.59

Poll: Which hand weapon do you use most often? (Select 3 options.)

Knife
1
5%
Molotov Cocktail
4
18%
Flashbang
4
18%
Grenade
3
14%
Mines
3
14%
Claymore
3
14%
Explosives
4
18%
Total votes: 22

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armageddon
General
Posts: 645
Username - Americas: Armageddon
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Re: Hand weapons feedback after update 0.59

Post#11 » Thu Aug 25, 2016 4:50 am

Arcanus wrote:No, checked. Mines are 0 cost, with a 20 second cool-down.


can confirm, was some time since i used mines... seems useful for NM+ now
Seeking face-huggers and stopping abortions since July 2015.

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Fortissimo
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Posts: 494
Username - Americas: Fortissimo

Re: Hand weapons feedback after update 0.59

Post#12 » Thu Aug 25, 2016 11:22 pm

The benefit may be minimal, but they're free. If you had an engineer take mines, they could set up a few during downtime between turrets.

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